I realize its early but clearly hand-tracking is going to be the future of VR. It's application for simulation is obvious..it will make adjusting instruments more realistic and easier.
From drhotwing1 (IPACS)
This was referring to leap motion but I assume the same goes for other hand-tracking devices such as the new Oculus quest.
"A universal approach to include most VR motion controllers currently on the market has already been accomplished. It's not likely that we will re-approach this feature for quite some time, if ever to be honest. The launch of the VR Hands was very successful and it appeals to most users with VR headsets. We are now onto other high priority features."
Seriously???? How can implementing hand tracking not be a high priority?
Having a mix of physical throttle/joystick with hand-tracking for instruments would be a huge step forward.