Aerofly Global Bug Report/Tracker Thread
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-The whole airport on La Gomera (GCGM) is sloping down to the sea making operations nearly impossible. I don’t think that this is how it is in real life.🤔
-The spawn point at runway 09 is also too far back, causing aircraft to slide down the cliff side.😅
I hope the devs can do something with this information.👍
Edit: I can’t upload some of my screenshots, because their file size is too big🤷♂️. I do hope that it is clear what I am trying to convey.
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Shh.. its the darkstar
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-Crashing with the option “settings > user interface > controls: set to fade” makes the crashscreen unable to appear, if the controls are faded.
-With all assistants turned off (including auto rudder and auto trim), there’s still some kind of automatic rudder assist in the R22. Unless the collective and cyclic are linked to the rudder pedals in the real R22.😅
I hope that you guys are able to look into these issues with the information provided.🙏
P.S. Sorry that I can’t provide screenshots. Screenshots from my IPad (2022 model) are too large to be uploaded😒 -
P.S. Sorry that I can’t provide screenshots. Screenshots from my IPad (2022 model) are too large to be uploaded😒Hello, if you want to upload more images, I advise you to convert them into jpg files via this link :
Convert PNG images to JPEGThis free online tool converts your PNG images to JPEG format, applying proper compression methods. It aslo supports mass conversion and bulk download.png2jpg.com -
Portland, Oregon KPDX airport's control tower view is not displaying correctly.
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It is to tell the planes that fellow aircraft are near by
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I've noticed that the Eastern end of LSGG is sloped slightly, so it is impossible to maintain a constant direction without corrective rudder input. The taxiway and threshold of RWY22 are banked, which makes maneoeuvring for departure rather tricky due to this glitch. I'd appreciate an elevation correction here.
For the devs: Was there a new elevation database implemented that altered the modelling around Switzerland? I've noticed many users complain about floating/submerged buildings and was wondering if a systemwide change prompted it.
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I've noticed that the Eastern end of LSGG is sloped slightly, so it is impossible to maintain a constant direction without corrective rudder input. The taxiway and threshold of RWY22 are banked, which makes maneoeuvring for departure rather tricky due to this glitch. I'd appreciate an elevation correction here.
For the devs: Was there a new elevation database implemented that altered the modelling around Switzerland? I've noticed many users complain about floating/submerged buildings and was wondering if a systemwide change prompted it.
Ive noticed some random bumps also at LSGG on someparts of the taxiway
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Ive noticed some random bumps also at LSGG on someparts of the taxiway
What part of the airfield? (I'd also like to see better spawn positions at LSGG too)
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What part of the airfield? (I'd also like to see better spawn positions at LSGG too)
gimme a sec ill find the part I am referring to
What part of the airfield? (I'd also like to see better spawn positions at LSGG too)
runway 23 around the holding area
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