Question for the devs really... Do you have any idea if and when we are going to see other traffic and moving objects in FS2?
Following on from that, one of the things that I like about FS2, as a VFR simmer is the quality of scenery and the performance. I spent many years tweaking FSX and P3D trying to get that one extra frame over cities - I remember FSX peaking at 3.1 FPS over London at one time....
Assuming IPACS does intend to develop the same functionality as those currently more 'serious' sims, can we expect framerates to drop correspondingly? Or does the FS2 engine have some design features which will maintain frame rates even with the extra processing required by traffic, ATC, real world weather etc etc?