The sunlight in Aerofly FS2 is everywhere always fantastic and phenomenal.
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/23/AeroflyFS2genialesLicht.jpg]
The sunlight in Aerofly FS2 is everywhere always fantastic and phenomenal.
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/23/AeroflyFS2genialesLicht.jpg]
A little bit more Las Vegas - taking pictures in Aerofly FS2 is really fun
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/25/AeroflyFS2Vegas1.jpg]
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/25/AeroflyFS2Vegas2.jpg]
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/25/AeroflyFS2Vegas3.jpg]
Thanks for watching.
Regards
Mike
Pure landscape photography - pieces for the museum - Aerofly FS2 is marvelous for photographers
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/25/AeroflyFS2GrandCanyon1.jpg]
The gfx are certainly impressive - there are many stunning examples on this thread!
I love these photos. Anyone know if you can take photos in VR using the Oculus Rift?
Some pictures like also a painting.
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/26/AeroflyFS2Sierra1.jpg]
And it was a great temptation for me to create a picture like the great American landscape photographer Ansel Adams
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/26/AeroflyFS2SierralikeaAnselAdamsphotography.jpg]
To produce Flightsim Art is a beautiful work.
Believe so. Here: https://www.digitaltrends.com/virtual-realit…he-oculus-rift/
also-- Google "screenshots oculus rift" for more help.
.
A few examples of what you get from VR Screenshots - worth bearing in mind that you get two seperate jpg's for each shot - one is the regular screenshot and the other is the dual image from the 3D capture with VR included in the default saved filename - you'll need to use something suitable to view that back in 3d via the rift again.
https://1drv.ms/u/s!Ah-GN1pAHAEHiRmXEcqR7fuvsVit
Dave W.
So,
I decided to tackle learning how to make an airfield. After reading quite a many posts here on the forum and asking a number of dumb question, I went with modeling my local airfield, Point Cook (YMPC) outside Melbourne/Australia. It is apparently the oldest continuously operational military airfield, with the buildings near the sea going back from WW1. It was interesting as it has crossed runways and curved taxiway. Also it has far more trees close to the runway than I thought was safe, but I guess 'H&S in 1918 was a bit more laxed. See insert.
It is also an interesting place as there is an military air museum there, with quite many historica planes parked outside on the apron, there's a civilian flight school with a fleet of C172's, and often the are Blackhawks, as well as the RAAF's acrobatic team showing off, aside from a bi-annual airshow. I tried to put some of these as well in.
All the buildings are from the XREF library, used JOSM+scenProc from tree placement. Still polishing on building placements, was hoping to add some buildings to the base behind it, and fix up some of the decals a bit more, and add some wheel marks, but still happy with the first attempt. Feels really good in VR to fly into your neighborhood airfield.!
-coffecup
One more Nature Art, the art of nature a la Aerofly FS2
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/27/AeroflyFS2NatureArtUSA.jpg]
Thanks for watching.
Regards
Mike
The last one a little different format. But I want to show it to you because I like the clouds so much.
[Blocked Image: http://fsfiles.org/flightsimshotsv2/images/2018/02/27/AeroflyFS2GreatCloudsUSA357ae.jpg]
Display MoreHi Ed,
thank you.
Can´t take a screenshot from the weather settings. sorry.
Don´t know how it works.But I try to describe:
Visibility in this shot was totaly high.Density Cumulus clouds a liitle bit over the half.
Altitude Cumulus clouds was one half.
Density Cirrus clouds was a little over one half.
Altitude Cirrus clouds was one half.
Cheers, Mike
Thanks, took note.
For a screenshot of whatever you want, put AFS2 in windowed mode (Graphics Settings) and with the Windows Snipper Tool (a nice tool inside Windows 10) you can take a screenshot of a selected area. This is how I would do it, of course it should be other ways.
Thanks again, Ed
Display MoreSo,
I decided to tackle learning how to make an airfield. After reading quite a many posts here on the forum and asking a number of dumb question, I went with modeling my local airfield, Point Cook (YMPC) outside Melbourne/Australia. It is apparently the oldest continuously operational military airfield, with the buildings near the sea going back from WW1. It was interesting as it has crossed runways and curved taxiway. Also it has far more trees close to the runway than I thought was safe, but I guess 'H&S in 1918 was a bit more laxed. See insert.
It is also an interesting place as there is an military air museum there, with quite many historica planes parked outside on the apron, there's a civilian flight school with a fleet of C172's, and often the are Blackhawks, as well as the RAAF's acrobatic team showing off, aside from a bi-annual airshow. I tried to put some of these as well in.
All the buildings are from the XREF library, used JOSM+scenProc from tree placement. Still polishing on building placements, was hoping to add some buildings to the base behind it, and fix up some of the decals a bit more, and add some wheel marks, but still happy with the first attempt. Feels really good in VR to fly into your neighborhood airfield.!
-coffecup
Hi, I did some Cherokee and Citabria flying out of nearby Melbourne Moorabbin back in '93, it was just a bit more complex. I kept an airfield diagram handy when trying to negotiate taxiways and runway crossings.