Paris - Ile-de-France for AFS2 NOW AVAILABLE!

  • For those who have access on the French forum of 'France-VFR', hereby the weblink with all the info and the postings by the forummembers:

    https://www.vfrnetwork.com/forums/index.p…r-aerofly-fs-2/

    Looking forward to this very promising DLC via Steam...

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  • WOW !

    I have been off during the past few months and only realize today that I had missed this announcement. =O

    I am really very happy with the formalization of this new "future" scenery that Antoine had teased us a few months ago ;).

    Not only because of the beauty of these screenshots but especially because I am a fan of FranceVFR's work that I know from P3D and FSX. And I especially have an idea what is behind .... I know that their scenery are very well produced and at all levels, both the quality of the mesh, the work on the ground photo (colors, accuracy, homogeneity) , their 3D building generation engine is breathtaking and above all already very well tested and optimized because designed for very constraining simulator like fsx, without forgetting the work on vegetation placed with precision and surprisingly realistic!

    One of my only regrets since my passage to VR and therefore AFS2, it was not being able to benefit from their work on AFS2 ... Recently I had a lot of frustration to see that my region: Rhone-Alpes was out for P3D and not being able to take advantage of it in VR ;(

    But know my hope is reborn with this announcement :D

  • La

    Hi Antoine,

    I rephrase my question differently, what will be approximately the size of this scene in GB?:/

    Approximately 12GB

    Cheers

    Antoine

    Config : i7 6900K - 20MB currently set at 3.20GHz, Cooling Noctua NH-U14S, Motherboard ASUS Rampage V Extreme U3.1, RAM HyperX Savage Black Edition 16GB DDR4 3000 MHz, Graphic Card Gigabyte GeForce GTX 1080 8GB, Power supply Corsair RM Series 850W, Windows 10 64 bit.

  • Auch über Steam???;)

    MFG Enrico

    If the question is “will it be available on Steam” the answer is yes.


    If the question is “has the Steam version the same size” then yes too, since whatever the channel it’s going to be the same scenery.


    Download size however is not yes known, we haven’t packed it yet...


    Cheers

    Antoine

    Config : i7 6900K - 20MB currently set at 3.20GHz, Cooling Noctua NH-U14S, Motherboard ASUS Rampage V Extreme U3.1, RAM HyperX Savage Black Edition 16GB DDR4 3000 MHz, Graphic Card Gigabyte GeForce GTX 1080 8GB, Power supply Corsair RM Series 850W, Windows 10 64 bit.

  • Merci Antoine, la sortie est pour la semaine prochaine ?

    No fix schedule: it will be in February.
    We are rushing to have a Release Candidate by mid-February and hopefully a short packaging process for release, but you know what it is with deadlines. It’s ready when it’s ready and if we identify any issues we’ll fix them before to release...


    Thanks for your patience!


    Cheers

    Antoine

    Config : i7 6900K - 20MB currently set at 3.20GHz, Cooling Noctua NH-U14S, Motherboard ASUS Rampage V Extreme U3.1, RAM HyperX Savage Black Edition 16GB DDR4 3000 MHz, Graphic Card Gigabyte GeForce GTX 1080 8GB, Power supply Corsair RM Series 850W, Windows 10 64 bit.

  • Some more shots for your eyes in the meantime (I know I'm a bit cruel ;))

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  • I am completely amazed by the beauty of all these screenshots! 8|

    I have never used a France VFR product but there with this AFS product I want to buy!

    I am particularly sensitive to the modeling of buildings and there it looks like it is great art!

    Antoine could you please indicate which data source you used for the footprints and the heights of the buildings? OSM?

    FYI in 2015 I made scripts to import into OSM the heights (well just the number of floors) on more than 50,000 buildings in Paris, roughly half of all of the city's buildings. My data source was the open data portal of the municipality of Paris but there were things to improve and we can do even more. More info are available on the OSM wiki. With the free scene in Paris I was already very happy to see my work put to good use.

    In any case, I can't wait to be able to try this scene, which will undoubtedly be a real work of art.

    Congratulations to you and the whole team of France VFR :thumbup:

    Thanks, Vincent.

  • The scenery is on final approach, speed brakes are armed, gear is down, fasten your seat belts and watch this little trailer :)

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  • The scenery is on final approach, speed brakes are armed, gear is down, fasten your seat belts and watch this little trailer :)

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    looking good guys! The backing track though ?? It sounds like a serial killer might emerge from the back seat of that Cessna any second.

  • Yeah you’re right let’s call it a teaser indeed it is more to flag the fact that the release is very close now (by month end if everything goes well)

    It is not an official video just myself featuring some views of the last beta version with a look and feel of a little trailer (I guess you noticed the wink to FS2020 trailer here ;) )

    i9 9900K @5.2 Ghz - Gigabyte GEForce RTX 2080 - Asus Z390 Pro Gaming - 32Go de RAM DDR4 3200Mhz / PC2: i7 8700K OC 5.1Ghz - Geforce GTX 1070 OC 8Go - Asus ROG Maximus X Hero - 32Go DDR4 @ 3200 - SSD 5.5To

  • The buildings looks really nice on this.

    I see some irregular shaped ones. I curious if they were ported from a version of this for another sim, or whether France VFR has a tool to generate irregular building shapes, like World2XP.

    We've got our own technology to generate irregular building shapes and 3D oriented roofs on irregular shapes, the most difficult :)

    The difference with xp concept is important : our buildings are real 3D buildings, not just facades with a flat roof that are not 3D objects with all properties to apply on...

  • We've got our own technology to generate irregular building shapes and 3D oriented roofs on irregular shapes, the most difficult :)

    The difference with xp concept is important : our buildings are real 3D buildings, not just facades with a flat roof that are not 3D objects with all properties to apply on...

    And the result looks really amazing !

    I'm still interested to know what is the source of your data for your building generation:

    Antoine could you please indicate which data source you used for the footprints and the heights of the buildings? OSM?

    FYI in 2015 I made scripts to import into OSM the heights (well just the number of floors) on more than 50,000 buildings in Paris, roughly half of all of the city's buildings. My data source was the open data portal of the municipality of Paris but there were things to improve and we can do even more. More info are available on the OSM wiki. With the free scene in Paris I was already very happy to see my work put to good use.

    In any case, I can't wait to be able to try this scene, which will undoubtedly be a real work of art.