Aircraft Development

  • Manually tweaking the AO seems to be the best solution. I've brightened everything up and I think I've reached a decent middle ground. I'll definitely be tweaking this a lot more (and redoing some parts that didn't bake correctly) but I'm happier with the results.

    Yes, that looks great!

  • So how are things going? :love:

    Devons rig

    Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / Windows 10 Pro 64-bit /Gigabyte Z370 AORUS Gaming 5 Motherboard

  • Thanks for the feedback everyone, I appreciate it!


    I've made some great progress today with almost all of the controls implemented and many of the indicators. I've also begun incorporating proper fuel systems which is coming along very nicely. It's all coming together!


    This is going to be a must have aircraft, I can’t wait👍

    4.6GHz OC, Windows 10 home, 16GB RAM, 780 Ti SC 3GB
    Thrust master HOTAS Warthog, Virtual-Fly TQ3, CH Pro Rudder Pedals, 40 inch 4K Philips screen, CV1, P3DV4, Aerofly FS 2 for pc and iPad.

  • I'm sure you check these things out, did the IX have the upper wing skin tyre bulges dropped in favour of very slightly drooping gear legs with cambered gear leg covers? Somewhere around that time there was an adjusted gear down leg geometry (not the major 21/22/24 changes). Sorry if the tone is all wrong, this is my first post in this section.


    This plane looks wonderful.

  • Hello,

    I have successfully imported a pilot in my model by copy/pasting the graphics_human section from another aircraft.

    The problem is the pilot is not correctly placed.

    Jet-Pack : is there a quick way to adjust the pilot position other than changing the 244 bones sections?

  • My CC is ready for this!

    X-Plane 11.3x / DCS 2.5.4 / P3Dv4.5 / Aerofly FS 2


    Win10-x64 | ASUS Z270E | Intel i7-7700K @4.5GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S

  • The landing gear is drooped in the above images as I have not properly set them up in the engine yet and they need adjusting. The tyre bulges are present on the Mk IX wings (both C and E versions).


    Thanks for your kind words!

    Progress seemed surprisingly rapid for a while, but we have not heard anything fairly recently. Is this still ongoing?

    Devons rig

    Intel Core i7 8700K @ 5.0GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ZOTAC GAMING GeForce® RTX 2080 Ti Triple Fan / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / Windows 10 Pro 64-bit /Gigabyte Z370 AORUS Gaming 5 Motherboard

  • Hey HiFlyer , I would currently consider the project to be on pause as I am extremely busy with other projects.


    I will continue updating this thread whenever I make some progress.


    Hey all,


    It's been a while!


    I'm looking at getting back in and finishing development for the Spitfire. I was just wondering if there are many changes I should be aware of (I was reading up on a new engine system?).


    Hopefully this bird will be flying the Aerofly skies very soon! :)


    Cheers,

    Alex

  • If the Spitfire will be as great as the X-Plane variant, this will be an excitement

    X-Plane 11.3x / DCS 2.5.4 / P3Dv4.5 / Aerofly FS 2


    Win10-x64 | ASUS Z270E | Intel i7-7700K @4.5GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S