Tell me Ray,
1) .- Which of the Canary Islands are you referring to in this thread?
2) .- In which of the Canary Islands do you intend to make the airport?
Regards: Delfin
Tell me Ray,
1) .- Which of the Canary Islands are you referring to in this thread?
2) .- In which of the Canary Islands do you intend to make the airport?
Regards: Delfin
Hi Delfin;
what I was saing is that I do not do airports scenery; somebody along the line one day will eventually do canary islands airports;
have a good day
ray
not sure everybody agree with me - every sim have its strength and weakness; I always asked myself why Ipacs took the route the took; a sim based on photorealistic; and now I understand why; not sure any others of the great simulators out there have potential of terrain rendering such as Aerofly;
the way the sdk and the sim shape the terrains is just fantastic !! textures stretching on vertical terrains is also limited to just few spots;
just imagine a bush scenery in Alaska full of trees and rough grounds !!
Hi Ray:
Thanks for the recent pics. They look gorgeous!. Eagerly waiting for your update.
Your appreciations are correct. Aerofly has big strong points or advantages, like graphics engine, terrain engine (as you said), very fluid with normal FPS well above 100 and most importantly, being those FPS constant (so, no stuttering). Also, it's very simple to setup, use and maintain, and very reliable. It's also important to mention that its VR capabilities are top notch in the business.
The main issue with Aerofly has been in my opinion, the lack of complimentary features like real weather including winds and rain effects, more complex aircraft systems, ATC communications, AI traffic, flight planning, to really be a true and complete flight simulator. So far, if you look at these forums, almost everybody is just talking about the trilogy photo-scenery, geo-conversion & cultivation, so mainly talking about scenery making and viewing, and that's simply not enough (to me!). Even at this point we don't really know if some or just part of the above mentioned features will ever be implemented, since so far IPACS has been reluctant to release a roadmap for AFS2, and all progress, measured by the addition of those features has been extremely slow.
We also need that more developers jump into the game to produce add-on scenery, aircraft, etc., to complement the sim, as has always been the case with FSX and now P3D and X-Plane. So, I'm really excited by the fact that you like AFS2 and expect you'll be able to stay in and produce more detailed scenery in the future.
Of course, I can be wrong, but this is my true feeling!.
Cheers, Ed
QuoteHi Delfin;
what I was saing is that I do not do airports scenery; somebody along the line one day will eventually do canary islands airports;
have a good day
ray
Airfields are no problem, because some of us (like me) have "specialized" on airfields via fscloudport.com or/and flight-sim.org. It would only be good to coordinate.
Byte, Michael (III)
Edit: there are 9 airports on http://www.fscloudport.com/fsc?openview&c…y=es&country=es
I'm sticking into this scenery now with 5 m terrain mesh aerofly love it ! Canary terrains will quadruplicate resolution in the next update.
I'm looking forward to flying along Playa de Papagayo. With 5 m mesh it will look fantastic.
I would like to improve the base aerofly mesh; next I will attempt to compile whole Italy at 19 m and post a download link on this forum for those who want to download
Ray, you're my hero. Since I love flying in Italy, it will look much more real in future when I glide over the Apennines. Thank you very much!
Airfields are no problem, because some of us (like me) have "specialized" on airfields via fscloudport.com or/and flight-sim.org. It would only be good to coordinate.
Byte, Michael (III)
Edit: there are 9 airports on http://www.fscloudport.com/fsc?openview&c…y=es&country=es
In this case, after having Ray's next update, a thought to all those who contributed to these airports and a big thank you to everyone !, And it would be welcome a small update of the airports, in El Hierro and La Gomera. And for Fuerteventura and Lanzarote, the buildings are unfortunately missing!
Thank you all!
Cheers, Tomfa
Display MoreHi Ray:
Thanks for the recent pics. They look gorgeous!. Eagerly waiting for your update.
Your appreciations are correct. Aerofly has big strong points or advantages, like graphics engine, terrain engine (as you said), very fluid with normal FPS well above 100 and most importantly, being those FPS constant (so, no stuttering). Also, it's very simple to setup, use and maintain, and very reliable. It's also important to mention that its VR capabilities are top notch in the business.
The main issue with Aerofly has been in my opinion, the lack of complimentary features like real weather including winds and rain effects, more complex aircraft systems, ATC communications, AI traffic, flight planning, to really be a true and complete flight simulator. So far, if you look at these forums, almost everybody is just talking about the trilogy photo-scenery, geo-conversion & cultivation, so mainly talking about scenery making and viewing, and that's simply not enough (to me!). Even at this point we don't really know if some or just part of the above mentioned features will ever be implemented, since so far IPACS has been reluctant to release a roadmap for AFS2, and all progress, measured by the addition of those features has been extremely slow.
We also need that more developers jump into the game to produce add-on scenery, aircraft, etc., to complement the sim, as has always been the case with FSX and now P3D and X-Plane. So, I'm really excited by the fact that you like AFS2 and expect you'll be able to stay in and produce more detailed scenery in the future.
Of course, I can be wrong, but this is my true feeling!.
Cheers, Ed
Maybe with time more features will be implemented into the sim; by ipacs or third party developers
aerofly base is excellent; and if keep going this path the simulator is going to be a winner.
It seems that one of the main airports on the islands, Lanzarote, does not have any buildings on FSCloudPort.
I added some buildings to FsCP Lanzerote Airport
I added some buildings to FsCP Lanzerote Airport
This community is great. I just need to learn how to do this so that I can contribute as well.
I added some buildings to FsCP Lanzerote Airport
Thank you very much Thomas for adding the buildings!
Missing more than El Hierro and Fuerteventura
I'm looking forward to the update with a straight runway.
Could it be that my terrain is more blurred?
Thank you TomSimMuc very appreciated for the airports of Fuerteventura and El Hierro!
Ray Taburet has released his v2 of the Canary Islands at SimMarket!
Cheers, Ed
Ray Taburet has released his v2 of the Canary Islands at SimMarket!
Cheers, Ed
Thanks for letting us know! I will buy now.
Thank you very much, Ray ''Taburet'' for this update V2, with Textures resolution of 1.5 m and with a 5 m mesh, it seems to be fabulous! I will test tonight!
Thanks for the patch, it is great
now someone has to fix the GCLP airport altitude as it is a bit low and blinking
Time to pull out the credit card.
Thanks for your work Ray!
Good luck
Werner
Ps: a nice thank you to the freeware manufacturers!
Just a minor detail. The manual suggests the following install path for the Steam version:
"C:\Program Files (x86)\Steam\steamapps\common\Aerofly FS 2 Flight Simulator\addons\scenery"
I own the Steam version but don't have that directory. Instead I have (neglect the inessential fact I have AeroflyFS2 installed on the K drive)
K:\Program Files (x86)\Steam\steamapps\common\Aerofly FS 2 Flight Simulator AddOns\scenery
Kind regards, Michael