Aerofly FS 2 is an Early Access (EA) title meaning that this application is still in development. Early Access titles allow for developers to release periodic updates to the public in an effort to provide valuable feedback back to the developers; allowing for the game community to participate throughout the development process.
This also means that the application can have unidentified bugs and not be a complete game. It is expected of you to understand this prior to purchasing the application. There is also no full release deadline unless identified solely by the developers.
During Early Access updates are released to present bug fixes and new features, these updates are mentioned in a changelog. Here is the Aerofly FS 2 changelog.
DETAILED AUTOPILOT CHANGE LOG:
fly by wire (FBW): (Work in Progress)
DETAILED AIRCRAFT CHANGE LOG:
primary flight display (PFD)
changed speed tape
changed attitude indicator:
changed altitude tape
changed vertical speed indicator
changed ILS display of localizer and glideslope
navigation display (ND)
changed N1 display
Changed EGT display
Changed flap display
Dash 8 Q400 Details
simulated prop wash effects on wing, gyroscopic effects of the large propellers which require a bit of trimming on pich, yaw and roll axis when power changes
custom engine physics for the PW150A turboprop engine using real world physics laws and no “lookup table” calculations
custom FADEC simulation
new governor implementation
custom rendering algorithm for all displays
glass cockpit functionality
ARCDU (audio radio control display unit)
all clickspots have been prepared and are available, most switches already work but not all systems are modelled yet. A lot of the pushbuttons are animated to give better feedback
other implemented features
To get the SDK just register at this website: https://www.aerofly.com/aerofly_fs_2/sdk/ Registration is free, all we require is a valid Email address so we can inform you when new a new update is out.