PNW-AFS2 has been approved internally as a project which Holger will be leading. We have a bunch of new technology we are working with for some unannounced projects which will allow us to tackle very large photoreal products with all the usual FTX full fat region goodies included.
Additionally Jarrad and Alex have been working on refining the tech for airport ports from P3D to AFS2 so we will soon have an internal SDK made available to Orbx developers.
We are liaising with the IPACS team on a continual basis and there will be new features added to their engine to help us achieve our mutual ambitions.
Remember, our investment in AFS2 is a marathon not a sprint, all good things take time. A Quote from JV.