I seem to be having some erratic behavior with the moving map (M) after the recent updates. I wanted to report what I am getting, but also ask what I should expect. Is the map supposed to be translucent or solid? The translucent is hard to read, but the flashing (see below) is obviously an issue.
In cockpit view Moving map will
a. Flash rapidly if POV is facing into the sun
b. Be very translucent and difficult to read when not facing the sun
c. Be solid (as it used to be months ago) and very readable at two very narrow unique pan points (@45 degrees L/R behind the pilot, not related to sun direction)
- see attached pics
*I am using OGL, most settings Ultra, and have tried different shadow options with similar results. I have 1060 card with updated graphics drivers and tried removing some config files as suggested in other posts but problems persist.
In external view I tend to just get the translucent map. On some flights I am finding it starts translucent and then changes over to a solid map. What is up, is it just my rig? What is it supposed to look like - I thought I read somewhere IPACS was making the map more translucent due to user request - is that true?
Thanks for any insight or comparisons from other users