
Aerofly FS 2 Screenshot Thread
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The Flight Sim Deck takes a look at Aerofly FS2
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this is really amazing... good Job. I like to fly AFS2 in VR with my CV1.
three green, Eike
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Looks amazing. Need to see more videos.
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Hi,
Which tools are you talking about ? Separate products compatibles with AFS2 or just by playing with the <time> glider in AFS2 ?
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Nice try in that very difficult-to-recreate airport. Well done
Cheers, Ed
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- Official Post
Hi all....
wow....Landing at Funchal / Madeira..... very impressiv and unsafely.
But i wonder at Aerofly FS...he makes the runway curved...
... and not right ahead.
The runway goes at Funchal a little steep.
Anyway... i cant get flat Ground for this Airport. My brain to do for this...Bad.
Regards
Uli
Looks like that airport is not suited for autoheight true. It will probably require an actual 3D model of the runway and its pillars to lift it off the curved ground
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Hi,
yes this airport is very difficult to build.
In FSX this was already a problem because of the pillars on which the runway stands.
I'm gonna see if I can do this somehow.
Must see if i can insert a runway object on which I then set the Aerofly Runway.....
But I have never done so....
Lets go...
Regards
ULI
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- Official Post
Hi,
yes this airport is very difficult to build.
In FSX this was already a problem because of the pillars on which the runway stands.
I'm gonna see if I can do this somehow.
Must see if i can insert a runway object on which I then set the Aerofly Runway.....
But I have never done so....
Lets go...
Regards
ULI
Zurich airport is modeled in 3D and so is Catalina. Those could be examples where you can see how a custom made 3D model is used for the runway.
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4K 60fps recording (unfortunatley YouTube has compressed the video considerably so the quality is not as good as the actual experience).
All graphics settings are maxed out (Orbx add-ons) - FPS ranges 90 - 209
Part 1 KMRY
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External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Progress!! Posted on AVSIM also.
Side note: Vsync has never seemed to work with AF2, any chance of a fix in the future? I'll experiment with NCP 1/2 refresh but that just seems "unnatural" to native Vsync support.
Cheers, Rob.
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Thanks Thomas,
Great looking image.
Yes, this last big update has a ton of improvements and fixes. It will probably take some time for us to discover all of them. I wonder if the delay of the Orbx Switzerland cultivation pack was so this lighting update could be released?
Maybe we can start an ongoing thread to share the “new” or “outstanding” finds. I heard there are several “Easter Eggs” that were not mentioned in the release description.
Regards,
Ray
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This might look much better in a 4K2K display but does there need to be more attention paid to the inverse square law which means that the brightness of a virtual point source should be a quarter of that of a similar light at half the distance? As lights must be displayed by single pixels unless they are at point blank range, the presentation of individual lights powerful enough to be prominent at a great distance must be dimmed to simulate their lower perceived dimness in any display lacking infinite resolution.
The number of lights in a given scene area should quadruple at twice the distance so at the point where a reasonable simulation of single but dim distant lights breaks down, an average illumination glow would be better than a few anti-scale persistent normal lights.
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I think the night light should have some glow around them. They are too crispy which doesn't look too realistic IMO.
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What is he talking about? This picture looks realistic as f...
Ooh...wait...this isn't a screenshot -
I think the night light should have some glow around them. They are too crispy which doesn't look too realistic IMO.
I disagree. We just got them so it doesn't look like the screen is smeared with vaseline, and even though there could be improvements, I'm terrified of them messing with them again.
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I agree to HiFlyer:
Don't make them foggier then they are just now!
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You seed only the streetlights. Buildings are dead. Look at my own thread. : (
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