Turbo Arrow soon on Aerofly FS2

  • Give it to me for the long weekend starting tomorrow!

    X-Plane 12.x | DCS 2.5.7 | War Thunder | Aerofly FS4

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  • Holy cow! That look's GREAT!!! Revolutionary for AFS2! Can you actually EDIT things too in that GNS or only look at those screens?

    I do suppose this plane is compatible with the new 'AFS2-systems' (introduced by the beta)? Unlike the now broken Duchess (which hasn't had an update (not even a word about it) since day one...)? (I know that plane was made by another team but still... ;) )

  • That is a very popular GPS device used for navigation in all sorts of general aviation aircraft.

    Well, yes, rather high-end general aviation aircraft, then, because it used to be pretty expensive.

    It's more than a GPS, it's a GNS => Global Navigation System.

    Nowadays they're quite outdated, there are far superior devices on the market, but in real-life aviation you fly aircraft as they are, not as you wish they were, and it's not uncommon to rent an air-travel-dedicated aircraft that is still equipped with GNS430 or 530.

    The real interesting perspective in having such a device in our sim is practicing, because "intuitive" and "erogonomic" are probably the worst-suited qualifiers for those Garmin devices.

    One of the aircraft in my club has a GNS430 (similar to 530, but smaller screen). I practiced a lot in the sim some 10 years ago to get familiar with all the deep maze of menus, the counter-intuitive knobs usage (darn ! I clicked instead of turning, or turned the wrong ring, and now I lost it all...)

    I flew a couple of years using the GNS - especially when it was not needed, to practice - but my iPad with navigation application quickly became far superior and more convenient than the GNS, and I progressively stopped using more than the COM part of the GNS.

    After a few years I tried in-flight using again that GNS just to see if I still could, but got lost in menus and continuously miss-used the counter-intuitive knobs, pressing when I was supposed to turn, or turning the wrong ring of the knob... I quickly stopped it to keep concentrating on my flight.

    A simulator is the right place to practice, provided that the model is accurate. The great thing with the RealityXP gauge is it was using the official trainer from Garmin, thus exact model. The bad thing is it was an external gauge.

    Let's see how IPACS's one is modelled...

    PS: for that reason, connecting my navigation app on iPad to the sim is an absolute must-have to me, to safely test and explore menus or new features/releases, or find out the best way of using functions in-flight, and then be fluent when flying for real...

    Cheers

    Antoine

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    Edited 4 times, last by Trespassers (May 28, 2019 at 1:33 PM).

  • Was the Garmin 530 in FSX? I could never get it to do what I wanted.

    Oh yes ! first there was a "basic" GNS very much resembling the 530, but with only partial menus. It was internal to FS (no dll), with automatic data import from navigation planner, thus much more user-friendly than the real thing.

    Then came the RealityXP GNS430 and 530 series, that were using in background the corresponding official GNS simulator from Garmin, thus with exact true-to-life menus and functions, but outdated database.

    Database could however easily get updated with official Garmin airacs, but unless the owner is very much relying on it, airacs are seldom up-to-date in real life aircraft because it's high maintenance...

    As far as I can remember, it used to work for FS9 and FSX, but the dll link however got broken when leaving FSX for P3D, or even the Steam edition of FSX, and Reality XP was totally unresponsive to support.

    Eventually came JustFlight with several nice GNS gauges, not only the 430/530, I think most people are using them. I stopped howver practicing the GNS 430 and therefore didn't care purchasing the gauge...

    Cheers

    Antoine

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  • Don't expect a full fidelity recreation of the real world device but it can do quite a lot. Direct to, flight plan editing with adding waypoints or removing them, plenty of nearest lists, simple airport diagrams, maps and more.

    It works together with the default navigation route of Aerofly, so if you screwed up you can always fix it by going to the menu and change the flight plan there and it is in sync of what you see in the cockpit.

    The usage of the device is not very ergonomic, that is true and I managed to replicate that.... so yay?

    The benefits of creating our own implementation is obviously that we can use both, the cockpit and the aerofly menus, to change the flight plan. We use the exact same database, so even if we change our databases it won't create a conflict. And when a user creates more airports these airports will also show up in the GPS device and all of the (M)CDU devices that we also added.

    Plus we can just change something internally in our navigation without having to worry about breaking any of the just flight aircraft, which is great.

  • Don't expect a full fidelity recreation of the real world device but it can do quite a lot. Direct to, flight plan editing with adding waypoints or removing them, plenty of nearest lists, simple airport diagrams, maps and more.

    It works together with the default navigation route of Aerofly, so if you screwed up you can always fix it by going to the menu and change the flight plan there and it is in sync of what you see in the cockpit.

    The usage of the device is not very ergonomic, that is true and I managed to replicate that.... so yay?

    The benefits of creating our own implementation is obviously that we can use both, the cockpit and the aerofly menus, to change the flight plan. We use the exact same database, so even if we change our databases it won't create a conflict. And when a user creates more airports these airports will also show up in the GPS device and all of the (M)CDU devices that we also added.

    Plus we can just change something internally in our navigation without having to worry about breaking any of the just flight aircraft, which is great.

    Amen and YAY to all you said! ;) The link to the nav menu is great indeed and also that it is AFS2-native! (I'm so happy I left the other sims behind with their complicated setup and linking of add ons... well, I do miss the weather, of course. ;) ) Direct to: nice, hope to see that in the Q400 sometime soon too (simply deleting a waypoint isn't exactly the same thing, I found out ;) ! But for now I am really looking forward to this Arrow: nothing beats a Piper for GA imho. Give me a Piper and a Q400 and I have all the planes I need: great to know my wishes will come true soon! ;) (And as I said, gimme weather and I'll be in heaven. ;) )

    EDIT

    Pardon the abundance of ;)

  • That's something I have been waiting for for a long time, and it looks great so far. Hope it will come with a good aeroflyFS-specific manual. A complete examplary flight like we have some of them in the Wiki would be great.

    Kind regards, Michael

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  • Will the GNS 530 be made available on the default Cessna too?

    We don't know yet. We would like to keep the current panel for now and we can't promise that the GPS device will be added to some of our default aircraft. This hasn't been decided yet. We'll see if it is received well from the JustFlight customers.

  • Hi Guys,

    Even it's today not my work what I have been showing; thank you for all the kind comments. Lately I have been spending nights long to get the plane slowly ready. With your feedback all over the time I feel that it's worthwhile. :)

    I do suppose this plane is compatible with the new 'AFS2-systems' (introduced by the beta)? Unlike the now broken Duchess (which hasn't had an update (not even a word about it) since day one...)? (I know that plane was made by another team but still... ;) )

    Yes, absolutely. I have been running it now all the time in alpha and beta. Luckily I haven't found a single problem.

    That's something I have been waiting for for a long time, and it looks great so far. Hope it will come with a good aeroflyFS-specific manual. A complete examplary flight like we have some of them in the Wiki would be great.

    Kind regards, Michael

    Danke, Michael. Of course it will come with a proper manual.

    Wann kommen die Just Flight Flugzeuge auf Steam?

    Zum release der Arrow kann ich immer noch nichts genaues sagen. Meine to-do Liste ist inzwischen ziemlich klein geworden, dann hängt es noch davon ab, was die Tester finden.

    Ich frage die Woche mal nach, wann die JustFlight Produkte generell auf Steam verfügbar sein sollen. Interessiert mich selbst.

    Since I have been asked a few times regarding the release date already. I can't say more than it shouldn't take long anymore. My to-do list got pretty small meanwhile, but I want that you get a plane what is really ready. So, my big goal is to deliver it so that you can enjoy it from day one on.

    Kai

  • We don't know yet. We would like to keep the current panel for now and we can't promise that the GPS device will be added to some of our default aircraft. This hasn't been decided yet. We'll see if it is received well from the JustFlight customers.

    Thank for the answer.

    I really wish you decide to add it to some of the default aircraft.

    If it depends on customer acceptance, i think you may start adding it... :D :D

    I will definitely buy it :D

    Nuno Felix

  • We don't know yet. We would like to keep the current panel for now and we can't promise that the GPS device will be added to some of our default aircraft. This hasn't been decided yet. We'll see if it is received well from the JustFlight customers.

    Hi Jan,

    I sincerely applaud this positive development. Well done.

    However, I respectfully suggest that your proposed approach to feedback might be worth re-considering.

    Here's where I am coming from. To wait for feedback on the GNS instrument from the customers of an addon, will limit the feedback to those who buy that addon. It will not give you feedback from AFS2 users who have no interest in that particular addon.

    Allow me to use myself as an illustration. I am a fan of AFS2, and an even bigger fan of JustFlight. BUT I did not buy the JustFlight Duchess because the aircraft itself does not appeal to me. Had you put the GNS in the Duchess, I would not be able to give feedback on it because I was not a customer of the Duchess.

    In comparison, putting the GNS into an existing default aircraft will potentially open up the doors to feedback from all existing purchasers of AFS2. This would provide the possibility for greater feedback on the GNS, and also make it easier to tweak things (if needed) in the development of the instrument without implicating JustFlight if something does need to be changed.

    I hope this makes sense. It is not a criticism, rather a different perspective on the proposed approach to feedback.

    Keep up the positive development on these core features of AFS2. It is a very evident step in the right direction.

    Regards

    Kenneth

  • I could be wrong, but when I hear that it might not come to default craft, I think it's a way to differentiate from payware craft and make those offerings more desirable, which is fine.

    Of course in the real world, within months people will find a way to add it to default planes anyway, so.....

    Bleh.

    Simmers are like that.

    Devons rig

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  • I'm not ruling out adding it to the default aircraft, in fact I would be for adding it to numerous default aircraft but consider the people that want the cockpit with the current set of instruments we can't just take that away. So we would have to look into ways to provide both and that takes time to develop as well.

    Anyway this thread is not here to discuss the future plans of IPACS and I'm glad that you're all very excited about the interactive GPS.

    I'm sure we will see several other users include this to their aircraft or a modified dr400.